AI Insights · Timothy · April 2022
Top 5 Tabletop Board Games on Android in the Middle East, Q1 2022
Explore the performance of the top 5 tabletop board games on Android in the Middle East during Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 tabletop board games on the Android platform in the Middle East displayed varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how these games fared:
Yalla Ludo - Ludo&Domino by Aviva Sun showcased strong revenue performance, starting at around $281K in late December 2021 and fluctuating throughout the quarter. The highest weekly revenue was approximately $303K in early March. Weekly downloads saw an initial rise from 41K to a peak of 62K mid-January before a gradual decline to 35K by the end of March. Active users experienced a similar trend, peaking at nearly 592K in early March and ending the quarter at around 515K.
Ludo STAR: Online Dice Game from Gameberry Labs maintained steady revenue, averaging around $28K to $33K weekly. Downloads peaked at 46K mid-January, gradually decreasing to about 32K by the end of March. Active users remained relatively stable throughout the quarter, hovering around the 400K mark, with a slight increase towards the end of March.
Carrom Pool: Disc Game by Miniclip.com saw moderate revenue, starting at $4K and experiencing minor fluctuations, peaking at $5K in early January. Weekly downloads began at 32K, peaked at 40K mid-January, and then stabilized around 30K towards the end of March. Active users showed slight variations, maintaining an average of around 370K throughout the quarter.
Ludo King® from Gametion had minimal revenue, averaging around a few hundred dollars weekly. Downloads ranged from 26K to 36K, with a noticeable peak of 36K in the last week of March. Active users remained consistent, averaging around 280K, with a slight increase to nearly 296K by the end of the quarter.
Tic Tac Toe Glow: 2 Players by Arclite Systems experienced minimal revenue, with a peak of $19 in late February. Downloads started strong at 47K but saw a steady decline to about 19K by the end of March. Active users followed a similar downward trend, starting at 225K and decreasing to around 149K by the quarter's end.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.